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3D game texturesLuke Ahearn

3D game textures

2006342 pages
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12 editions

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Updated edition for new Photoshop release - bestselling game title by industry leader. Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest rev of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little…

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Editions

12 editions
  • Ebook · English · 2009
    Elsevier Science · 9780080884394
  • Paperback · English · 2006
    Focal Press · 368 pages · 9780240807683
  • Other · English · 2017
    Taylor & Francis Group · 9781138403055
  • Other · English · 2016
    CRC Press, Taylor & Francis Group · 391 pages · 9781138920064
  • Other · English · 2016
    CRC Press LLC · 392 pages · 9781315229676
  • Other · English · 2016
    CRC Press LLC · 392 pages · 9781351859769
Computer gamesComputer graphicsProgrammingAdobe PhotoshopComputer games, programmingAdobe photoshop (computer program)Three-dimensional display systems