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About
Explains gamification, especially the Octalysis framework, as taking the elements of games that make people want to return and continue playing those games, and applying those elements to other activities, thus increasing productivity and quality in the workplace while improving the workers' experience and increasing customer satisfaction and loyalty.
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Editions
3 editions- Paperback · English · 2015CreateSpace Independent Publishing Platform · 511 pages · 9781511744041
- Other · English · 2019de Gruyter GmbH, Walter · 500 pages · 9781839210778
- Other · English · 2015CreateSpace Independent Publishing Platform · 510 pages · 9781512173659
GamificationDesignHuman factorsHuman engineeringMotivation (Psychology)Psychological aspectsSocial aspectsPhilosophy






