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Augmented LearningEric Klopfer

Augmented Learning

2008272 pages
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6 editions

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New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with teachers and pupils alike. Klopfer here describes the largely untapped potential of mobile learning games to make a substantial impact on education.

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Editions

6 editions
  • Hardcover · English · 2008
    The MIT Press · 296 pages · 9780262113151
  • Other · English · 2011
    MIT Press · 272 pages · 9780262292467
  • Other · English · 2011
    MIT Press · 272 pages · 9780262277297
  • Other · English · 2011
    MIT Press · 272 pages · 9780262516525
  • Other · English · 2011
    MIT Press · 272 pages · 9780262252560
  • Other · English · 2008
    MIT Press · 9781435643499
Data processingDesign and constructionEducational gamesMobile computingPocket computersProgrammingSimulation games in education