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Fight Yesterday's - And Some Of Tomorrow's - Wars Today! Could you go better than the world's best generals? Wargames are always fascinating, played with miniatures or counters, but become easier and much more exciting when played with the help of a computer. This book describes the principles of wargaming and sets out modular routines that you can either use directly or adapt to suit yourself. In addition, there are several complete programs, ready for keying in. The scenarios provided include battles from the popular medieval, Napoleonic and World War II periods as well as a space war, but…
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Editions
2 editions- Paperback · English9780246126535
- Other · English · 1985Collins · 256 pages · 9780003830002
MicrocomputersProgrammingWar gamesData processingacorn electronBBC Microelectron computingwargames