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This tutorial guide to computer graphics includes state of the art techniques and novel applications such as virtual reality and other forms of 3D interaction. It provides sufficient detail to enable readers to implement the techniques described.

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Editions

1 edition
  • Other · English · 2001
    Addison Wesley · 570 pages · 9780201624205
Réalité virtuelleReal-time systemenComputer graphicsVirtual realityComputergraphicsInfographieVirtuele werkelijkheidDreidimensionale Computergrafik