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Surveys digital technology from the early days of computers to virtual reality and the World Wide Web, describing the uses of computer simulation in flight, battle, hazardous environments, and entertainment.
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Editions
1 edition- Other · English · 1999Crabtree Pub. · 32 pages · 9780778700579
Juvenile literatureComputer simulationVirtual realityComputersWorld Wide WebHistoryComputers, juvenile literatureInternet, juvenile literature