Book

Track this book

You choose which shelves are public. Progress and read dates stay yours.
Sign in
Add to list

About

This is a detailed electronics how-to, educational, programming, and design book. The book describes how computers work, and offers detailed schematics, and diagrams, of how electronic components can be arranged. It explains sound generation, writing programming code, trouble shooting programs. It covers things such as how hardware and software can be interlinked, for things like making video game controllers, and keyboards useable. Near the end it details, and reviews various electronic hand held games, and describes the games various technical properties, there is also a section on 3 video…

More by Walter H. Buchsbaum

All books

More like this

Reviews

Rating integrity

Healthy
Counted ratings come from accounts older than 7 days and were made on or after publication. Finished readers weigh ×1.0. Readers who have not finished yet weigh ×0.5. Did-not-finish ratings are shown but not counted.

Editions

2 editions
  • Paperback · English · 1983
    Microprocessor-Based Electronic Games
    McGraw-Hill · 294 pages · 9780070087224
  • Hardcover · English · 1979
    Electronic Games: Design, Programming, and Troubleshooting
    McGraw-Hill · 335 pages · 9780070087217
How-toDo it YourselfDIYElectronic gamesVideo GamesViudeogamesElectronic Handheld DevicesPinball machines