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This is a detailed electronics how-to, educational, programming, and design book. The book describes how computers work, and offers detailed schematics, and diagrams, of how electronic components can be arranged. It explains sound generation, writing programming code, trouble shooting programs. It covers things such as how hardware and software can be interlinked, for things like making video game controllers, and keyboards useable. Near the end it details, and reviews various electronic hand held games, and describes the games various technical properties, there is also a section on 3 video…
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Editions
2 editions- Paperback · English · 1983Microprocessor-Based Electronic GamesMcGraw-Hill · 294 pages · 9780070087224
- Hardcover · English · 1979Electronic Games: Design, Programming, and TroubleshootingMcGraw-Hill · 335 pages · 9780070087217
How-toDo it YourselfDIYElectronic gamesVideo GamesViudeogamesElectronic Handheld DevicesPinball machines