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Game Programming PatternsRobert Nystrom

Game Programming Patterns

2011327 pages
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2 editions
Nonfiction

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From the author: "Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster."

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Editions

2 editions
  • Paperback · English · 2011
    Apress · 300 pages · 9781430231509
  • Other · English · 2014
    Genever Benning · 354 pages · 9780990582908
Computer gamesProgrammingComputer science