Book
GamelifeMichael W. Clune

Gamelife

2015218 pages
No counted ratings yet
3 editions
HistoricalNonfiction

Track this book

You choose which shelves are public. Progress and read dates stay yours.
Sign in

About

Video games began to obsess Clune when he was seven. They began to worm into his head and change his sense of reality. This is his memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes trained eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents' divorce, a spaceflight simulator opens a hole in reality.

Add to list

More by Michael W. Clune

All books

More like this

Reviews

Rating integrity

Healthy
Counted ratings come from accounts older than 7 days and were made on or after publication. Finished readers weigh ×1.0. Readers who have not finished yet weigh ×0.5. Did-not-finish ratings are shown but not counted.

Editions

3 editions
  • Other · English · 2016
    Farrar, Straus & Giroux · 224 pages · 9780374536381
  • Other · English · 2015
    Farrar, Straus & Giroux · 9780374713171
  • Other · English · 2015
    Farrar, Straus and Giroux · 211 pages · 9780865478282
Video gamersVideo gamesComputer gamesChildhood and youthBiographyHistoryAuthors, biographyNew York Times reviewed