
Sci-Fi
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About
When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming.
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Editions
3 editions- Paperback · English · 1997Troll Communications · 156 pages · 9780816742714
- Other · English · 1999Econo-Clad Books · 9780613094542
- Other · English · 1994Holiday House · 159 pages · 9780823410927
Brothers and sistersComputer gamesFictionFugitives from justiceScience fictionTwinsVirtual realityChildren's fiction











