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"What is an avatar? Why are there nearly a billion of them, and who is using them? Do avatars impact our real lives, or are they just video game conceits? Is an avatar an inspired rendering of its creators inner self, or is it just one among millions of anonymous vehicles clogging the online freeways? Can we use our avatars to really connect with people, or do they just isolate us? And as we become more like our avatars do they become more like us?" "In I, Avatar, Mark Stephen Meadows answers some of these questions, but more importantly, he raises hundreds of others in his exploration of…
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Editions
2 editions- Paperback · English · 2008New Riders Press · 144 pages · 9780321533395
- Other · English · 2007New Riders · 134 pages · 9780321550231
Shared virtual environmentsAvatars (Computer graphics)Second Life (Game)Virtual realityAvatars (virtual reality)






