
Track this book
You choose which shelves are public. Progress and read dates stay yours.
About
Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist,…
More like this








Reviews
Rating integrity
HealthyCounted ratings come from accounts older than 7 days and were made on or after publication. Finished readers weigh ×1.0. Readers who have not finished yet weigh ×0.5. Did-not-finish ratings are shown but not counted.
Editions
3 editions- Ebook · English · 2012O'Reilly Media · 280 pages · 9781449315207
- Other · English · 2012O'Reilly Media, Incorporated · 9781449361242
- Other · English · 2012O'Reilly Media, Incorporated · 9781306810357
Computer VisionHardware HackingPattern recognition systemsComputer gamesProgrammingDesignComputer input-output equipment