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Learn cocos2D 2Steffen Itterheim

Learn cocos2D 2

2012530 pages
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2 editions
Nonfiction

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About

Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit…

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Editions

2 editions
  • Ebook · English · 2012
    Apress · 517 pages · 9781430244172
  • Paperback · English · 2012
    Apress · 544 pages · 9781430244165
Computer Science, generalComputer scienceIphone (smartphone)Ipad (computer)Computer games, programmingProgrammingComputer gamesGAMES