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Virtual worlds are most often three dimensional locales, where people create virtual personae (called avatars) who come to play, socialize, and work. This edited collection of groundbreaking research on virtual worlds offers a wide-ranging look at the sociology, politics, and communication practices in virtual worlds from a group of scholars in the United States and abroad.
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1 edition- Other · English · 2008Peter Lang · 296 pages · 9781433101304
Shared virtual environmentsEntertainment computing





