Book
Mathematics for computer graphicsJohn Vince

Mathematics for computer graphics

2005505 pages
No counted ratings yet
4 editions
Nonfiction

Track this book

You choose which shelves are public. Progress and read dates stay yours.
Sign in

About

Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface…

Add to list

More by John Vince

All books

More like this

Reviews

Rating integrity

Healthy
Counted ratings come from accounts older than 7 days and were made on or after publication. Finished readers weigh ×1.0. Readers who have not finished yet weigh ×0.5. Did-not-finish ratings are shown but not counted.

Editions

4 editions
  • Paperback · English · 2017
    Springer · 505 pages · 9781447173342
  • Paperback · English · 2017
    Springer · 528 pages · 9781447173359
  • Paperback · English · 2005
    Springer · 247 pages · 9781846280344
  • Other · English · 2010
    Springer · 293 pages · 9781849960229
MathematicsComputer graphicsComputer scienceMath Applications in Computer Science