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"In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge increase in interest in social multiplayer gaming activities. However, despite the explosive growth in the field over the past decade, many aspects of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital Gaming is the first edited volume…
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Editions
5 editions- Other · English · 2014Routledge · 250 pages · 9780415828857
- Other · English · 2013Taylor & Francis Group · 252 pages · 9781134092260
- Other · English · 2013Taylor & Francis Group · 9781134092192
- Other · English · 2013Taylor & Francis Group · 252 pages · 9781134092338
- Other · English · 2013Routledge · 9781306111959
Internet gamesSocial aspectsShared virtual environmentsSOCIAL SCIENCE / Media StudiesJeux sur InternetAspect socialEnvironnements virtuels partagésLANGUAGE ARTS & DISCIPLINES





