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"This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs"--amazon.com.
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1 edition- Paperback · English · 2017Association for Talent Development · 168 pages · 9781562865771
Computer games, designEducational gamesComputer-assisted instructionComputer games--designComputer-assisted instruction--methodsVideo gamesComputer simulationGames, recreational