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Programming 2D gamesCharles Kelly

Programming 2D games

2012450 pages
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5 editions

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Features •Focuses on 2D programming techniques such as collision detection •Takes students through the process of creating a game engine, demonstrating the advantages of using an engine to develop a complete game •Presents the latest DirectX and Windows coding methods using C++ •Includes questions and programming exercises at the end of each chapter •Provides thoroughly tested example programs and a discussion forum on the book’s website PowerPoint slides available with qualifying course adoption Summary A First Course in Game Programming Most of today’s commercial games are written in C++…

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Editions

5 editions
  • Other · English · 2021
    Taylor & Francis Group · 450 pages · 9781498774192
  • Other · English · 2012
    CRC Press LLC · 9780429099090
  • Other · English · 2012
    CRC Press LLC · 9781466508729
  • Other · English · 2012
    CRC Press LLC · 9781466508705
  • Other · English · 2012
    CRC Press · 9781466508682
Computer gamesProgrammingComputer games, programmingC plus plus (computer program language)Jeux d'ordinateurProgrammation