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About
"Not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project."
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Editions
5 editions- Other · English · 2016375 pages · 9780415743051
- Other · English · 2015CRC Press LLC · 9781315813912
- Other · English · 2015CRC Press LLC · 9781317802945
- Other · English · 2015CRC Press LLC · 9781317802938
- Other · English · 2015CRC Press LLC · 9781317802921
Video gamesPython (Computer program language)Maya (Computer file)Rigging (Computer animation)DesignComputer gamesComputer animationPython (computer program language)






