
Sci-FiLiteraryGraphic Novel
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About
Oz and his friend Elspeth journey back in time to such destinations as primeval Los Angeles and Jerusalem during the Crusades, but when the locale turns dangerous, the reader is asked to crack the code on Oz's time machine to help the travelers escape to a new time and place. Includes a template for making a "time-saving" code wheel.
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Editions
2 editions- Hardcover · English · 2008Lark Books · 64 pages · 9781579909260
- Other · English · 2008Lark Books · 9781579908690
Toy and movable booksCryptographyLiterary recreationsCiphersFictionCartoons and comicsSpecimensTime travel
