Book
Blender for visual effectsSam Vila

Blender for visual effects

2015149 pages
No counted ratings yet
5 editions

Track this book

You choose which shelves are public. Progress and read dates stay yours.
Sign in
Add to list

About

"This book explains how to use Blender to create visual effects, for animated film and game development, i.e., how to set up cameras on a stage, lighting and other production processes using Blender. While there are many Blender books on the market, they are more generic and cover animation, rendering, and compositing. This book takes a focused look at how to create visual effects (VFX) using Blender. The author uses many practical examples throughout to illustrate how to use Blender tools and features for scene tracking, setup, rendering, masking, and other post-production functions in a…

More like this

Reviews

Rating integrity

Healthy
Counted ratings come from accounts older than 7 days and were made on or after publication. Finished readers weigh ×1.0. Readers who have not finished yet weigh ×0.5. Did-not-finish ratings are shown but not counted.

Editions

5 editions
  • Other · English · 2015
    CRC Press LLC · 9781498724517
  • Other · English · 2015
    CRC Press LLC · 9780429173257
  • Other · English · 2015
    CRC Press LLC · 9781498727419
  • Other · English · 2015
    CRC Press · 149 pages · 9781498724500
  • Other · English · 2015
    CRC Press LLC · 9781498760454
Computer animationComputer graphicsThree-dimensional display systemsCOMPUTERS / Computer GraphicsCOMPUTERS / Programming / GamesBlender (Computer file)Computer GraphicsAnimation par ordinateur