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About
"This book explains how to use Blender to create visual effects, for animated film and game development, i.e., how to set up cameras on a stage, lighting and other production processes using Blender. While there are many Blender books on the market, they are more generic and cover animation, rendering, and compositing. This book takes a focused look at how to create visual effects (VFX) using Blender. The author uses many practical examples throughout to illustrate how to use Blender tools and features for scene tracking, setup, rendering, masking, and other post-production functions in a…
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Editions
5 editions- Other · English · 2015CRC Press LLC · 9781498724517
- Other · English · 2015CRC Press LLC · 9780429173257
- Other · English · 2015CRC Press LLC · 9781498727419
- Other · English · 2015CRC Press · 149 pages · 9781498724500
- Other · English · 2015CRC Press LLC · 9781498760454
Computer animationComputer graphicsThree-dimensional display systemsCOMPUTERS / Computer GraphicsCOMPUTERS / Programming / GamesBlender (Computer file)Computer GraphicsAnimation par ordinateur