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Gamification by designGabe Zichermann

Gamification by design

2011182 pages
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1 edition

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"What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. You'll learn how to use core game concepts, design patterns, and meaningful code samples to create a fun and captivating social environment"--P. [4] of cover.

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1 edition
  • Other · English · 2011
    O'Reilly Media · 182 pages · 9781449397678
DevelopmentInternet gamesMobile gamesApplication softwareSocial mediaMarketingWeb sitesDesign