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"Howard's games create worlds in which players can design their own characters and tell their own stories. While many games tell the story of the game's main character, Todd Howard's worldbuilding approach to game design focuses more on telling the story of the game's world, whether it be the high fantasy environments of the Elder Scrolls series or the post-apocalyptic wasteland of the Fallout series. This focus on sculpting the world allows for remarkable amounts of player freedom and choice in an expansive game environment by creating a landscape rich with open opportunity. Drawing on both…

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Editions

2 editions
  • Other · English · 2020
    Bloomsbury Publishing Plc · 176 pages · 9781501350955
  • Other · English · 2020
    Bloomsbury Publishing Plc · 176 pages · 9781501350962
RecreationVideo game designersBiographyVideo games industryHistory